Okay, I think I see the issue. In your ‘Add and grab PhysicsHandle’ section, make sure to take the Break Hit Result’s ‘Hit Component’ and add it to the ‘Set Physics Object’ node.
Adjust that and let me know if that works.
Okay, I think I see the issue. In your ‘Add and grab PhysicsHandle’ section, make sure to take the Break Hit Result’s ‘Hit Component’ and add it to the ‘Set Physics Object’ node.
Adjust that and let me know if that works.