Tutorial: How to proper export a FBX scene from Cinema 4D to U4 with 2 UV channels

Hi Kraid,

Thanks for your help. I found the issue with multiple materials only happens when I add a 2nd UV tag. When I do this, the materials import into UE4 just fine, but they aren’t applied to the model and there is only 1 material slot on the model. It seems I can only add a 2nd UV tag OR have multiple materials, not both. Surely, this isn’t actually the case.