# Tutorial: Getting started with UE 5.9 on the web (Wasm)

**URL:** <https://forums.unrealengine.com/t/tutorial-getting-started-with-ue-5-9-on-the-web-wasm/2853562>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [November 10, 2026, 9:43pm UTC](https://forums.unrealengine.com/t/tutorial-getting-started-with-ue-5-9-on-the-web-wasm/2853562 "2026-11-10T21:43:45Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Epic\_ELT](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/epic_elt/32/1203695_2.png) [@Epic\_ELT](https://forums.unrealengine.com/u/Epic_ELT)\
**Post date:** [November 10, 2026, 9:43pm UTC](https://forums.unrealengine.com/t/tutorial-getting-started-with-ue-5-9-on-the-web-wasm/2853562/1 "2026-11-10T21:43:45Z")

</div>

Getting started using the new WebAssembly (Wasm) development features in Unreal Engine 5.9  
  
[https://dev.epicgames.com/community/learning/tutorials/k8z03/unreal-engine-getting-started-with-ue-5-9-on-the-web-wasm](https://dev.epicgames.com/community/learning/tutorials/k8z03/unreal-engine-getting-started-with-ue-5-9-on-the-web-wasm)

---

<div class="post-metadata">

**Author:** ![EliasWick](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/eliaswick/32/1175208_2.png) [@EliasWick](https://forums.unrealengine.com/u/EliasWick)\
**Post date:** [November 11, 2026, 12:12am UTC](https://forums.unrealengine.com/t/tutorial-getting-started-with-ue-5-9-on-the-web-wasm/2853562/2 "2026-11-11T00:12:08Z")

</div>

I created a tutorial to showcase how to set it up: **[https://eliaswick.com/resources/learning/tutorials/unreal-wasm](https://www.linkedin.com/safety/go/?url=https%3A%2F%2Feliaswick%2Ecom%2Fresources%2Flearning%2Ftutorials%2Funreal-wasm&urlhash=aWbo&mt=89gupQtW7XxUr0Mkw0TM-yLQ49tys9IgHnIFgTRbozG0piDhCW2poLzcOxFGXI9ol6l1nw4LnmOVsXZCg36Xe5iVKVDxBh9-jOoKteCrA4rwCR62hSgutDOaQhXKMqwnHeR3_kvtDaqNSAIG15YQ6cZrZcRAg42v9djAFo_9gA4Jjb8cOChXBwgb6sXflKPKZtiP5gyi_2XCN2fu7vFt25rZ8Nd_zgQ&isSdui=true). ← There is a video.**
