# Tutorial: Chaos Cloth Outfit Asset Resizing Addendum

**URL:** <https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376>\
**Category:** Tutorial & Course Discussions\
**Tags:** unreal-engine\
**Created:** [August 19, 2025, 9:28pm UTC](https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376 "2025-08-19T21:28:19Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![gozerKeymaster](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@gozerKeymaster](https://forums.unrealengine.com/u/gozerKeymaster)\
**Post date:** [August 19, 2025, 9:28pm UTC](https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376/1 "2025-08-19T21:28:19Z")

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This is an addendum of the Chaos Cloth Outfit Asset workflow introduced in 5.6 allowing for the ability to resize garments to work with the new parametric Metahuman Character Creator. This is the first release for the Cloth Outfit Asset, and there are a few caveats and issues you may encounter with the workflow which this document will hopefully help guide you through  
  
[https://dev.epicgames.com/community/learning/tutorials/9Xjd/unreal-engine-chaos-cloth-outfit-asset-resizing-addendum](https://dev.epicgames.com/community/learning/tutorials/9Xjd/unreal-engine-chaos-cloth-outfit-asset-resizing-addendum)

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**Author:** ![AhoyGame](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ahoygame/32/1194586_2.png) [@AhoyGame](https://forums.unrealengine.com/u/AhoyGame)\
**Post date:** [August 27, 2025, 1:49am UTC](https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376/2 "2025-08-27T01:49:15Z")

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Hello!

Great guide. A question regarding resizing graph:

Is it possible to run the resizing at runtime? One problem we’re running into on clothing workflows is the concept of having many possible body shapes (including shapes between extremes), and we’re wondering whether the Resize functionality can be called at runtime to fit an Chaos Cloth asset to the currently active skeletal mesh?

This might not be possible today, but is there any plan to enable this sort of functionality in the future?

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**Author:** ![K2iss](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/k2iss/32/1104956_2.png) [@K2iss](https://forums.unrealengine.com/u/K2iss)\
**Post date:** [September 12, 2025, 3:59pm UTC](https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376/3 "2025-09-12T15:59:19Z")

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It is not currently possible to run the resizing in runtime as it relies on recreating a new Cloth Asset inside the Outfit, which then will require to be cooked. And that can only happen in editor.

You might want to take a look at Mutable instead:

> **[Mutable Overview in Unreal Engine | Unreal Engine 5.6 Documentation | Epic...](https://dev.epicgames.com/documentation/en-us/unreal-engine/mutable-overview-in-unreal-engine)**
>
> An overview of the Mutable toolset and how to use it in your projects in Unreal Engine.

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**Author:** ![CristyANI9](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@CristyANI9](https://forums.unrealengine.com/u/CristyANI9)\
**Post date:** [September 18, 2025, 9:35am UTC](https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376/5 "2025-09-18T09:35:00Z")

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I want to import morph targets into clothing. I get an error after turning on these two buttons

LoginId:14d73ddd4cbf418ba0d1c3ba61367de9  
EpicAccountId:ad92e71fda0f460798a40a6169a5cac3

Assertion failed: ClothCollection-\>IsValid(EClothCollectionExtendedSchemas::CookedOnly | EClothCollectionExtendedSchemas::SimMorphTargets) [File:D:\build++UE5\Sync\Engine\Plugins\ChaosClothAsset\Source\ChaosClothAsset\Private\ChaosClothAsset\CollectionClothSimMorphTargetFacade.cpp] [Line: 68]

UnrealEditor\_Core  
UnrealEditor\_ChaosClothAsset  
UnrealEditor\_ChaosClothAsset  
UnrealEditor\_ChaosClothAssetDataflowNodes  
UnrealEditor\_DataflowCore  
UnrealEditor\_DataflowCore  
UnrealEditor\_ChaosClothAssetEditor  
UnrealEditor\_ChaosClothAssetEditor  
UnrealEditor\_ChaosClothAssetEditor  
UnrealEditor\_DataflowCore  
UnrealEditor\_DataflowEditor  
UnrealEditor\_ChaosClothAssetEditor  
UnrealEditor\_ChaosClothAssetEditor  
UnrealEditor\_PropertyEditor  
UnrealEditor\_PropertyEditor  
UnrealEditor\_PropertyEditor  
UnrealEditor\_PropertyEditor  
UnrealEditor\_PropertyEditor  
UnrealEditor\_PropertyEditor  
UnrealEditor\_PropertyEditor  
UnrealEditor\_Slate  
UnrealEditor\_Slate  
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UnrealEditor\_Slate  
UnrealEditor\_Slate  
UnrealEditor\_Slate  
UnrealEditor\_Slate  
UnrealEditor\_ApplicationCore  
UnrealEditor\_ApplicationCore  
UnrealEditor\_ApplicationCore  
UnrealEditor\_ApplicationCore  
user32  
user32  
UnrealEditor\_ApplicationCore  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
UnrealEditor  
kernel32  
ntdll

 ![123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/f/3/ff38558ff4b113d4acce735889a39046a069accb.png)

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**Author:** ![CristyANI9](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@CristyANI9](https://forums.unrealengine.com/u/CristyANI9)\
**Post date:** [September 25, 2025, 8:55am UTC](https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376/6 "2025-09-25T08:55:13Z")

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![123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/5/a/65a55b8276480928f087522b63d398830004f201.png)

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**Author:** ![K2iss](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/k2iss/32/1104956_2.png) [@K2iss](https://forums.unrealengine.com/u/K2iss)\
**Post date:** [October 28, 2025, 10:42am UTC](https://forums.unrealengine.com/t/tutorial-chaos-cloth-outfit-asset-resizing-addendum/2647376/7 "2025-10-28T10:42:12Z")

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The import morph target issue should be hot fixed by 5.7.1. Thanks for reporting it @CristyANI9.  
Public tracker:

> **[The Unreal Engine Issues and Bug Tracker](https://issues.unrealengine.com/issue/UE-349586)**
>
> Welcome to the Unreal Engine Issue and Bug Tracker. You can check the status of an issue and search for existing bugs. See latest bug fixes too.
