Tutorial: Blueprint Spline locked sidescroller (e.g. Klonoa / Pandemonium style game)

I’ve gotten the camera following to work with a spiral staircase. I just put the camera track further out in a wider spiral so it’s always looking in at the character from outside the staircase, toward the center of the staircase. I also have to raise the camera spline points off the ground to match the character path spline points’ heights at the right places, but it’s pretty simple.