Turning off the camera for one eye in VR

Hey,
does anyone know how to selectively toggle/manipulate camera for the left or right eye?

There’s some info in this doc about feeding portions of a material to left/right eyes: https://docs.unrealengine.com/en-US/Platforms/VR/StereoPanoramicCapture/QuickStart

Maybe applicable to a post-process material? Hope that helps get you started!

thank you , not exactly what I was looking for, but better than nothing.