Is not a workaround is how it’s supposed to be.
To add the lights to a bp makes sense if you want to show hide depending of x situations, to interact
If you want to interact… What you need is an actor, because you are going to interact!! Makes sense isn’t?
An actor can be hidden, move or Whatever.
In theory you shouldn’t to edit directly meshes, lights or whatever
Is not a matter of a workaround…Look you cannot have that amount of problems because such a simple thing…
Consider the problem is your workflow, and your basic knowledge, no offense, it happened to each one of us.
But try to avoid to say: the problem is in unreal and you guys who are helping me just give me poor solutions.
From my point of view what I see is someone (who obviously not even read the first page of the documentation) and when I try to explain an helps says: unreal has no idea your solution is ***