TSoftObjectPtr and ULevelStreamingDynamic

I have a set of “moments” in the game that are loaded using ULevelStreamingDynamic::LoadLevelInstanceBySoftObjectPtr. I also have an asset that references via TSoftObjectPtr one of the actors in that level. However, when trying to resolve the pointer, it is null. Is there a way to find an actor loaded via LoadLevelInstanceBySoftObjectPtr using a TSoftObjectPtr?