Ok as the title explains I am trying to translate my AI blueprint into a blackboard and behavoir tree. I watched the video that shows how to do the navigation of the AI and that as you can see (top picture) came out well. However now I want my AI to chase the Character when they see him. I thought I translated it right (bottom picture) but unfortunately the AI will only go to a random location instead of chasing the character when he is seen. Please help.