Trying to remove stuff from the vault

As @Zennith997 said, people are confusing this issue. This is NOt to do with vault items taking up precious space… This is the fact vault items cannot be removed from the library or in any way organised.

Say if I have hit the 1,000 limit of vault items, and I want to add one to m project… I will need to search for this one specific asset/pack in the whole library.

I have about 3 content packs that are compatible with 5.1, which is what I am now using for my new game project. I have no plan to go back to older versions of the unreal engine and therefore the old packs are useless to me. They’re all packs that cost nothing, so I don’t mind losing them for good. A tagging system would fix the issue and would likely be the easiest to implement. Or a ‘Remove from account’ function like what has been implemented in Steam libraries.

Hell, even a ‘favorite’ feature would be better than what we have now. At least then I could favorite the only 3 packs I would likely use going forward so they’re easier to find.

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