Trying to make a "look back" mechanic like in Outlast or Dying Light

Hi!

I’m trying to make a look back mechanic much like Outlast, but I can’t figure out how to do it properly for the life of me… I currently have this, which is almost what I want, but the only problem with this is that if the player moves their mouse while looking back, the first person camera recognizes that and when you release you play the animation back and after snap to the position that the camera would be if you moved your mouse.

I want the functionality where you can’t move your mouse while looking back, hence why i turn off use controller rotation yaw, and I attempt to disable use pawn control rotation on the first person camera but it doesn’t seem to work… I don’t believe putting a delay to let the animation play to then activate the first person camera is optimal but it was the only solution I found. Any tips?

Control rotation affects the rotation of the character, not the camera. You can simply handle the mouse input acceptance like this:

Hope this helps! :blush: