Trying to get a character to face a certain direction after Movement

Hi, trying to set up a simple stealth game prototype and new to Unreal 4 Development.
I have an actor that is moving between two target points and trigger boxes to give it a simple path,but after it reaches its point it only faces the direction it ends in.
What would be a simple way to get the actor the face a certain Direction when it reaches the target point.

Here are the blueprints I have set up for it to travel.