Trying to convert MCO Mocap basics animations to Metahumans

Epic provides you with IKrig and IKretargeter to convert animations from UE4 to UE5 skeleton. Use that first to transfer all of the animations to UE5 skeleton. UE5 skeleton is very similar (if not the same) as metahumans. Tell me once you manage to get the animations working on UE5 skeleton, and I’ll tell you what to do next