True 1P Cam - ADS Issue (Use Pawn Control Rotation)

Found the issue why “Use Pawn Control Rotation” was glitching so terribly when moving to 1P ADS:
I was using Aim Offsets in my animations (so that I can look up and down while in ADS). Therefore I calculated the AimPitch based off “Get Base Aim Rotation”. Exchanging that to “Get Control Rotation” simply fixed the issue…

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