Hi everyone,
For a bit of context - I’ve only done veeery basic things in Unreal so far and really I’m just guessing about this method from what I’ve read about so far.
So for a small project I’m building an apartment scene. Just for a test, I would like the computer monitor to light up/turn on when the player is near, then turn back off when the player moves away.
This is what I’m thinking - I use a decal the size of the screen that is slightly emissive, and when the player enter the trigger box the decal will revert from a default state of being “invisible”.
At the moment I’m trying to search through documentation to see what nodes I would need for this, if you guys could point me towards any that would be great :). Or maybe even to a completely different method?
I’m sure there is a way to do this that makes more sense.
Thank you!