I’m trying to create a quick-loot system, where the Enemy Inventory is displayed on screen when the character overlaps the corpse. Here’s what I have set up, I can’t seem to get the Widget to trigger on overlap, and I’m assuming it has to do with my collision settings, or I’m just overlooking something obvious. Any ideas are appreciated.
AI Capsule Collision
AI Mesh Collision
Character Capsule Collision
Character Mesh Collision
Character Event Begin Overlap
Widget Script