Trigger Widget Display on Overlap

I’m trying to create a quick-loot system, where the Enemy Inventory is displayed on screen when the character overlaps the corpse. Here’s what I have set up, I can’t seem to get the Widget to trigger on overlap, and I’m assuming it has to do with my collision settings, or I’m just overlooking something obvious. Any ideas are appreciated.
AI Capsule Collision


AI Mesh Collision

Character Capsule Collision

Character Mesh Collision

Character Event Begin Overlap

Widget Script