Trees can't be Nanite?

For us, the performance improvments are nice, but that’s not at all what’s preventing us from using this. The fact that leaf geometry dissapears at longer distances is what makes this unusable. They could increase the performance 1000x and it still wouldnt be usable without the ability to use your own imposters or something to prevent nanite from crushing leaf geometry. Im not saying we dont understand the challenge, its just one of those features that’s required for real gameplay implementation.

Have you seen any advance in this space?

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