Transparent faces of clothing when exporting MD to Unreal engine 4

PRUEBA

Hello, someone knows how to solve this error of transparent faces when exporting clothes created in Marvelous Designer 9 to Unreal engine 4, in .obj .fbx .abc format, and I tried it with those formats and I still get the same error of faces ,that is, they do not see the internal faces of the clothes, as shown in the image.

You need to mark checkbox two sides in shader material