# Translucent shading

**URL:** <https://forums.unrealengine.com/t/translucent-shading/346847>\
**Category:** Asset Creation\
**Tags:** glass, Shadows, unreal-engine, Lighting, question\
**Created:** [February 9, 2016, 3:09am UTC](https://forums.unrealengine.com/t/translucent-shading/346847 "2016-02-09T03:09:34Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![The\_Person](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@The\_Person](https://forums.unrealengine.com/u/The_Person)\
**Post date:** [February 9, 2016, 3:09am UTC](https://forums.unrealengine.com/t/translucent-shading/346847/1 "2016-02-09T03:09:34Z")

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So I am currently trying to make a green shaded glass that can also emit a green shadow when light passes through it. I’ve looked through the forums, but for the life of me can’t get it to work. I’ve attached a few screenshots showing what I’ve been coming up with. Thanks for your time.

 ![77899-middle+glass.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/f/6/2f65f4304564a73861d20b1a92db3568d6519d58.jpeg)

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**Author:** ![Jacky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jacky/32/918690_2.png) [@Jacky](https://forums.unrealengine.com/u/Jacky)\
**Post date:** [February 9, 2016, 12:41pm UTC](https://forums.unrealengine.com/t/translucent-shading/346847/2 "2016-02-09T12:41:20Z")

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