Translation Retargeting

Hello, I’ve set my “Translation Retargeting” on “Skeleton” because otherwise my player always gets back to his starting position (he is performing an attack and launches forward while doing a combo, and if i set it to “animation” instead of “skeleton” he gets pulled back to where he started)

Is there a way to do this without setting it so “Skeleton”?

Thanks,
:slight_smile:

https://docs.unrealengine.com/latest/INT/Engine/Animation/RootMotion/index.html