Transition Rule bug

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Unlogical phenomena occur.

The Move Dir With Yaw Offset changes from the C++ Native ThreadSafeUpdateAnimation function.

“Start Dir With Yaw Offset” copies and sets by “Move Dir With Yaw Offset.”
The point of time to copy is a function associated with the “On Become Relevant” event on the State’s output node.
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and this is transition rule.
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Is it a multi-threaded problem???

I’m not sure why this problem is happening.