Transition between maps/levels

Hi,

When I move from map to map the is a slight delay and almost looks like the desktop is ‘stuck’ is there a way to add either a movie to animation so the user knows something is happening?

Thanks for any help!

Regards,

Maybe this could help

https://answers.unrealengine.com/questions/66368/how-to-blend-transition-between-levels.html

Hi Seraium, yes I visited that link before posting as I was not if anyone uses a different approach.

You could also implement your own GameViewportClient class and within the Draw method do your fading of the whole viewport, this way it will be the very last thing you draw. To use your own one just set the reference to the class in your games DefaultEngine.ini

[/Script/Engine.Engine]
GameViewportClientClassName=/Script/MyGame.MyGameViewportClient

You should use override the ‘PostRender’ method and not the draw method :smiley: