# Transformation preset panel on export

**URL:** <https://forums.unrealengine.com/t/transformation-preset-panel-on-export/2575683>\
**Category:** Community & Industry Discussion\
**Tags:** export, obj, bug-report, question, realityscan\
**Created:** [June 25, 2025, 2:52pm UTC](https://forums.unrealengine.com/t/transformation-preset-panel-on-export/2575683 "2025-06-25T14:52:17Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![OndrejTrhan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ondrejtrhan/32/906565_2.png) [@OndrejTrhan](https://forums.unrealengine.com/u/OndrejTrhan)\
**Post date:** [June 25, 2025, 3:37pm UTC](https://forums.unrealengine.com/t/transformation-preset-panel-on-export/2575683/2 "2025-06-25T15:37:14Z")

</div>

Hello Victor,  
unfortunately there is a bug regarding the preset setting: [Export transformation presets missing in RealityScan 2.0 - #2 by OndrejTrhan](https://forums.unrealengine.com/t/export-transformation-presets-missing-in-realityscan-2-0/2569872/2)  
But the mesh should be imported anyway.  
Is it possible that you are exporting georeferenced model in the coordinate system which has big coordinate values?  
Are you able to import the model back to RealityScan after the export?

To solve the bug issue you can check the preset parameters in RealityCapture 1.5.1 and use them in RealityScan 2.0.

---

_[View the full topic](https://forums.unrealengine.com/t/transformation-preset-panel-on-export/2575683)._
