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Transferring project to different computer loses static visibility precompute from build.

I have an odd issue. I build my lighting and precomputer static visibility and all that at home… and then i copy the directory and paste it on a mobile hard drive. I open up the project from that drive on another computer else where and suddenly it tells me i need to rebuild all the lighting and the static visibility is not working at all… i render everything like 30,000 draw calls in a small room cause im seeing through the walls…

So what gives? Do i need to build this on every computer? Because oddly enough the light maps are still here from the build…

Why does it say lighting needs to be rebuilt for every object in my scene. When i never even modified the thing?

  • nevermind… probably did something to break it requiring a new build for some reason… i have no idea. But im pretty sure its fine after attempting another build.