Transfer UE asset animations from Manequin to Daz Genesis 8 and exporting it as FBX back to Daz3D.

Genesis 8 was introduced and updated from Genesis 3 to allow for better backwards compatibility with G2 and G3 with in Daz3d’s own product line. You would have better success using G3 but rumor has it that Daz3D is working on a version for use with Unreal 4 as I assume that they have done for Unity.