Training Stream - Procedural Mesh Slicing - Sept 13 - Live at Epic HQ

Questions regarding both this procedural slice tools and general object creation and editing in UE.

  1. Will this procedural slice tool support BSP?
  2. Is procedural slice tool only for runtime/gameplay experience or can it be used for level editing with perhaps “edit in vr” mode?
  3. Is this procedural slice tool a part of, or related to, geometry 2.0 tools?
  4. Please update us with geometry 2.0 tools, its current state and the current features plan & roadmap. Perhaps a comment or message from Ray or ?