Questions regarding both this procedural slice tools and general object creation and editing in UE.
- Will this procedural slice tool support BSP?
- Is procedural slice tool only for runtime/gameplay experience or can it be used for level editing with perhaps “edit in vr” mode?
- Is this procedural slice tool a part of, or related to, geometry 2.0 tools?
- Please update us with geometry 2.0 tools, its current state and the current features plan & roadmap. Perhaps a comment or message from Ray or ?