Training Stream - Multiplayer Mash-up - Nov 8th - Live from Epic HQ

Hey Wes, thank you for an awesome tutorial. I’m working on a VR multiplayer app using this as a starting point and wanted to see if I’m on the right track. I edited the game mode to spawn two MotionControllerPawns, and I think the next step is to edit the ProcessVR custom event inside that BP to track and replicate the movement of multiple VR players separately, is that right?