@Demolition-Man the logic behind when to shoot is up to you. You can use a cooldown decorator on a behavior tree to have a delay between shots. Facing another player will use the find look at node in your blueprint.
@Demolition-Man the logic behind when to shoot is up to you. You can use a cooldown decorator on a behavior tree to have a delay between shots. Facing another player will use the find look at node in your blueprint.