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Thanks for the amazing plugin, ! I’m trying to replace the rainbow texture used in the 2DFluid simulation example with a media texture. However, the video doesn’t end up playing at all. The fluid sim does still play over the first frame or some random frame of the video.
This is the 2D Fluid sim I’m referring to: YouTube
I’m basically replacing the rainbow like material in the video with a media texture material. It is the material on the Alpha Preview static mesh plane.
When I place the same media material on a regular plane, it plays and loops just fine.
I believe the fluid sim itself is based on the Navier-Stokes method.
Additionally, if I want multiple players to interact with this fluid, how would you recommend doing that? There is no need for networking because I am using a depth camera to track users so the whole project will be running on a single PC.
Any help will be greatly appreciated.