Cpt.Trips
(Cpt.Trips)
April 11, 2017, 12:40am
20
[QUESTION]
How can i determine if a streamed level is fully loaded? Example, i’m in a level with a room and i want to load another level with another big room that take time to load, in the first room i have a gate that opens only when the second room is loaded, it exist some kind of event dispatcher that allow me to say to the gate “hey, i’m ready, now you can open up!” ?
You either bind an event to “On Level Loaded” of the streamed level, or you can also determine the state any time by checking the “Is Level Loaded” property thereof.
Hello I’m learning how to procedurally generate a level using instanced level streaming. My question is how to check if the level instance has finished loading? I want to make a simple loading screen, so before the level loads the game checks if...
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