My Questions for the stream are:
Can you go over referencing a class in another class?
What are some simple use cases for creating and using an Empty C++ Parent Class in your game?
How do you implement input in C++ to call functions?
My Questions for the stream are:
Can you go over referencing a class in another class?
What are some simple use cases for creating and using an Empty C++ Parent Class in your game?
How do you implement input in C++ to call functions?