# Tracer on flaslight

**URL:** <https://forums.unrealengine.com/t/tracer-on-flaslight/421051>\
**Category:** Blueprint\
**Tags:** unreal-engine, flashlight, Blueprint, question\
**Created:** [March 27, 2018, 8:09pm UTC](https://forums.unrealengine.com/t/tracer-on-flaslight/421051 "2018-03-27T20:09:03Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![eee](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@eee](https://forums.unrealengine.com/u/eee)\
**Post date:** [March 27, 2018, 8:09pm UTC](https://forums.unrealengine.com/t/tracer-on-flaslight/421051/1 "2018-03-27T20:09:03Z")

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**Reupload, because the last time only one person responded but don’t the problem at all**

So, I want to make a system who if I keep pressed a key, the flaslight turn on and makes a tracer with a cone form for detect the Ghost and rest to it some life.

Well, something like this: [Nintendo Land: Luigi's Ghost Mansion (5 Players) - YouTube](https://youtu.be/Yd_knjA0WrM?t=4m57s)

I don’t known if the method used on ‘Nintendo Land’ programming was adding a hit detector on the light, a multiple light model who reacts on the walls or tracers. (Yeah, im making a copy of Nintendo Land, for mobiles)

I only want to make this system, I tried with adding hitbox to a light 3d model but the light can pass tought the walls. And now I tried with tracers and I when I press the key all works fine, but it generates a trace and the trace is static and doesn’t move with the player, and I want when the key is holding-pressed that trace turns-on and follows the player. I don’t known if I explained correctly, so I will put some screenshots.

Blueprint: [http://prntscr.com/itf10n](http://prntscr.com/itf10n)

What happens: [http://prntscr.com/itf1rz](http://prntscr.com/itf1rz)

What it happens when I move: [http://prntscr.com/itf26q](http://prntscr.com/itf26q)

What I want: [http://prntscr.com/itf33c](http://prntscr.com/itf33c)

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**Author:** ![ThompsonN13](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ThompsonN13](https://forums.unrealengine.com/u/ThompsonN13)\
**Post date:** [March 27, 2018, 9:24pm UTC](https://forums.unrealengine.com/t/tracer-on-flaslight/421051/2 "2018-03-27T21:24:14Z")

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> **[Flashlight with cone tracer](https://forums.unrealengine.com/questions/770277/flashlight-with-cone-tracer.html)**
>
> So, I want to make a system who if I keep pressed a key, the flaslight turn on and makes a tracer with a cone form for detect the player 2 and rest to it some life. Well, something like this: I don’t known if the method used on...
