Trace NOT hiting some meshes


I am currently having some troubles with the current :
I have setup a trace that is supposed to hit some actor in the level.

The problem is , i can get the trace to hit the mesh on the right. But the same trace doesn’t work on the mesh on the left. The two have no differences besides the mesh applied. I have checked the collisions in both actors and there is no difference. I am clearly missing something

Here is the trace i am currently using

Thanks for your help !

Ok, it was something i was missing. If you come by this problem :

Open the Mesh you are using > LOD0 > Make sure Enable Collision is Ticked

Have fun !