Tower Defense Starter Kit

Hi Rohit,

First of all big thanks for creating such an amazing asset. I have purchased it last night without hesitation mainly because I saw you are doing constant updates and you are very actively supporting your products. Keep it up!

Got few questions/problems:

  1. Do you have maybe some sort of Quick Start guide or User Manual? I would love to have some sort of instruction instead of jumping through Blueprints and figuring them out of the blue. I know you have nicely commented them, but some sort of Index would be super helpful.

  2. I presume answer to no. 1 is NO for time being, in this case please tell me where can I find logic for:
    a) amount of “money” the mining tower is producing on each level of upgrade
    b) upgrade tree in general for other towers

  3. I would like to place a “global ability” of Guardians as a “skill” inside of a Tower, something like another field next to upgrade, Override etc. and spawn units from that Tower UI, could you please tell me how should I approach that? (It willbe a core feature in my game)

  4. Came across a problem with shooting towers. I have replaced static mesh for Machine gun tower and it worked fine, but I wanted to move the tower cannon up a bit, and after that the tower did shoot but was not hitting the enemies. Also when I have reduced the scale of a cannon to 0.3 the tower stopped shooting altogether. Please tell me if that is a bug or if I can fix those problems somehow as a connon is too big and is placed to low for my static mesh.

Thanks again, looking for your response.

Best regards,
Manu