Tow cars in two levels

Hi, I have two cars in two levels, works great but in the Sequencer, I end up having both cars overlap, even though I have one car hidden in the editor. Both cars are always loaded. I found a hack , if I change one of the cars to load BP only it will only render the car I have as always loaded but I find this solution not ideal. Any ideas? Thanks

From the post I have no idea what you are trying to do but it appears you need to research how to have persistent actors from one level to another. Instead of having a duplicate actor (car) for every scene, you have one and you move it between levels. The level have no cars till you add them at runtime