Hi all, i´m practically new to Unreal and i´m creating a Touch Control System in Mobile Device for a Presentation i have
Right now i´m having a dumb issue with the touch event in bluprints ( i call it dumb because i believe the solution will be simple, yet i can´t fin it)
The problem i have is with Get Input Touch State Blueprint, i receive well the inputs and all, but when somehow i´m in Touch 2 and release 1 finger, the state is still Touch 2 and doesn´t go to Touch 1. This happens when the finger that triggers the Touch 2 state is the one i maintain in the screen while releasing the other
Is there a way or workaround to get a correct feedback in the fingers pressed?
Thank you so much and Greetings