# 请问虚幻4如何根据涂色文件在地图上绘制一个可点击的区域

**URL:** <https://forums.unrealengine.com/t/topic/504588>\
**Category:** 简体中文 (Simplified Chinese)\
**Tags:** unreal-engine\
**Created:** [March 7, 2022, 2:44am UTC](https://forums.unrealengine.com/t/topic/504588 "2022-03-07T02:44:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ZWQF1027](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ZWQF1027](https://forums.unrealengine.com/u/ZWQF1027)\
**Post date:** [March 7, 2022, 2:44am UTC](https://forums.unrealengine.com/t/topic/504588/1 "2022-03-07T02:44:39Z")

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请问虚幻4如何根据涂色文件在地图上绘制一个可点击的区域。

 ![20220306133807](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/d/8/fd85a113260e7839aaae6d86cc0fa79ef47cf271.png)  
 ![20220306133700](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/0/c/c0c3bad5330104c2aef325c8f3dcab99f01788f7.jpeg)  
就像这样，由文件生成不用的省份，这些省份有边界，边界会根据地形不同附着在地表上。  
这怎么做？
