# 独自のバイナリファイルを、パッケージに含める事は可能でしょうか？

**URL:** <https://forums.unrealengine.com/t/topic/434435>\
**Category:** C++\
**Tags:** unreal-engine, CPP, question\
**Created:** [September 25, 2018, 4:27am UTC](https://forums.unrealengine.com/t/topic/434435 "2018-09-25T04:27:07Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![T\_Sumisaki](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@T\_Sumisaki](https://forums.unrealengine.com/u/T_Sumisaki)\
**Post date:** [September 26, 2018, 1:29pm UTC](https://forums.unrealengine.com/t/topic/434435/2 "2018-09-26T13:29:05Z")

</div>

このあたりが参考になるのではないでしょうか

[https://usagi.hatenablog.jp/entry/2018/03/14/082509](https://usagi.hatenablog.jp/entry/2018/03/14/082509)

> **[Using thirdparty libraries in our UE4 mobile/desktop project – Parallelcube](https://www.parallelcube.com/2018/03/01/using-thirdparty-libraries-in-our-ue4-mobile-project/)**
>
> Learn how to create games using Unreal Engine 4, useful tutorials for beginners, intermediate and experts

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

---

_[View the full topic](https://forums.unrealengine.com/t/topic/434435)._
