LogPlayLevel: UAT: ********** COOK COMMAND COMPLETED **********
LogPlayLevel: UAT: ********** STAGE COMMAND STARTED **********
LogPlayLevel: UAT: Creating Staging Manifest…
LogPlayLevel: UAT: Patching bootstrap executable; D:\ue gc\VaultCache\MG\Intermediate\Staging\MG.exe
LogPlayLevel: UAT: Begin update resource ‘D:\ue gc\VaultCache\MG\Intermediate\Staging\MG.exe’ (0)
LogPlayLevel: UAT: Add resource 101, length 1280 (True)
LogPlayLevel: UAT: Add resource 1, length 40 (True)
LogPlayLevel: UAT: Add resource 2, length 0 (False)
LogPlayLevel: UAT: End update resource (True/0)
LogPlayLevel: UAT: System.Exception: Couldn’t update resource
LogPlayLevel: UAT: at ModuleResourceUpdate.SetData(Int32 ResourceId, ResourceType Type, Byte Data) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinResources.cs:line 265
LogPlayLevel: UAT: at ModuleResourceUpdate.SetIcons(Int32 ResourceId, GroupIconResource GroupIcon) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinResources.cs:line 277
LogPlayLevel: UAT: at Win64Platform.StageBootstrapExecutable(DeploymentContext SC, String ExeName, FileReference TargetFile, StagedFileReference StagedRelativeTargetPath, String StagedArguments) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:line 223
LogPlayLevel: UAT: at Win64Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:line 161
LogPlayLevel: UAT: at AutomationScripts.Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 1134
LogPlayLevel: UAT: at AutomationScripts.Project.CopyBuildToStagingDirectory(ProjectParams Params) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 5077
LogPlayLevel: UAT: at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 236
LogPlayLevel: UAT: at BuildCookRun.ExecuteBuild() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 43
LogPlayLevel: UAT: at AutomationTool.BuildCommand.Execute() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 345
LogPlayLevel: UAT: at AutomationTool.BuildCommand.ExecuteAsync() in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 354
LogPlayLevel: UAT: at AutomationTool.Automation.ExecuteAsync(List1 CommandsToExecute, Dictionary
2 Commands) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 265
LogPlayLevel: UAT: at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies) in D:\build++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 164
LogPlayLevel: UAT: (see C:\Users\18508\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+虚幻+UE_5.3\Log.txt for full exception trace)
LogPlayLevel: UAT: AutomationTool executed for 0h 0m 38s
LogPlayLevel: UAT: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Completed Launch On Stage: Launch Task, Time: 38.590437
LogPlayLevel: UAT: BUILD FAILED
PackagingResults: Error: 启动失败! Unknown Error