So right now I have a blueprint interface set up to give actors separate interactions. Using the TopDown settings, how can I get my character to move to an actor and immediately begin the interaction once in range? Right now, it works but only if I click once to move, and then again to interact after being in range.
For example, I want to click my ItemPickup Actor from far away. After clicking, I want my character to move to the ItemPickup Actor and call Interact from the ItemPickup, which will delete the actor and add it to my inventory.
Help please! Thanks
Also, any idea why I can’t post on AnswerHub? Throws an error when I try to post…