Well I can’t really say my PC is limiting the creation process, the actual landscape tells me im at max components. I can still add more but I’m not sure what effect it’ll have in the actual game.
I guess I don’t understand how people have 2k/4k/14k landscapes yet have trees and rocks and towns added (there is probably 300 components in trees alone, not to mention inside houses and such).
My game is not that demanding. I’m replicating a game that was made back in 2000… models and such are not a big factor. Imagine a top down 2.5d game from the 90s… Thats essentially what I’m trying to make so saying that I’d need 64gig ram is just absurd IMO (I have 32 already). Surely there is something I’m missing. Thanks for the comments but I don’t really understand either of ya and that nearly 3hr video doesn’t seem to have much of what I’m trying to do. I’m not trying to make a 3rd person game that you can see for miles and mountains etc, so the demanding GFX doesn’t really play a role. I suppose creating individual levels is really where I’ll have to go.