Top Down Controller. basic logic?

Hi guys

I try do some basic logic on move down game mode

I stuck on this, if some one did some thing like this?

  1. If i hit some item by mouse click
  2. check what is that item
  3. if that is item! my character moving to this item, but not to location (item is moving on this moment)
  4. when we reach that item we do Pick Up,
  5. if is not any item but this is an enemy we shoot him

Thanks guys!!!

Hi man,
Try this node calledd “Get hit result under cursor” or finger ?
you can break the result hit and ask:
Actor hit ---- get class (this will get the class of the actor )
Then checck if the Actor class is a item or an enemy typing == from the actor class, set both of them and here you go