[TOOL] UE4 T3D Converter for bsp brushes

Hey I just tried this on one of my UT3 maps. I export to TD3 and open it in this tool. A bunch of text shows up in the window below. Not sure what to do with the UE4 Material Path window. It defaults to /Games/Materials. Hit convert and it makes a new file in the same directory of the T3D file, but it appears to be another T3D file with this at the end: “_UE4.t3d.”

I assume this is how it’s supposed to be, but when I try to import into UT4 editor it won’t even see those files. What am I missing?

Thanks for any help.

P.S. My UT3 maps were made mostly with static meshes from the game. Will this even work?