Toggle Splitscreen during gameplay

If you’re in code, you have access to UGameViewportClient::SetDisableSplitscreenOverride. The ViewportClient can be accesses via LocalPlayer…which can be accessed on your PlayerController.

Unfortunately, I’m not sure if there’s a way to gain access to this functionality in blueprints :confused: However, [USER=“24785”]Robinson Company[/USER] this plugin is probably exactly what you’re looking for!