# Toggle debug camera doesn't work on clients

**URL:** <https://forums.unrealengine.com/t/toggle-debug-camera-doesnt-work-on-clients/2486121>\
**Category:** Programming & Scripting\
**Tags:** console-commands, unreal-engine, question\
**Created:** [May 2, 2025, 12:46am UTC](https://forums.unrealengine.com/t/toggle-debug-camera-doesnt-work-on-clients/2486121 "2025-05-02T00:46:13Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Kotaru\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kotaru\_1](https://forums.unrealengine.com/u/Kotaru_1)\
**Post date:** [May 2, 2025, 12:46am UTC](https://forums.unrealengine.com/t/toggle-debug-camera-doesnt-work-on-clients/2486121/1 "2025-05-02T00:46:13Z")

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Exactly as the title says. The console command ToggleDebugCamera works perfectly fine on standalone and listen server, however it does not work on client.

Is there a way I can make it work on clients as well? I imagine it’s something that should be able to be done locally.

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**Author:** ![joric](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/joric/32/749440_2.png) [@joric](https://forums.unrealengine.com/u/joric)\
**Post date:** [August 27, 2025, 7:01pm UTC](https://forums.unrealengine.com/t/toggle-debug-camera-doesnt-work-on-clients/2486121/2 "2025-08-27T19:01:33Z")

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May be related to this ue4ss issue [[BUG - Release] toggledebugcamera not "untoggling" · Issue #514 · UE4SS-RE/RE-UE4SS · GitHub](https://github.com/UE4SS-RE/RE-UE4SS/issues/514) that was solved by me - figures out the debug camera is created on demand, so its cheat manager pointer is not set during startup. There’s an old issue in the bug tracker that wasn’t addressed for a long while **[https://issues.unrealengine.com/issue/UE-78389](https://issues.unrealengine.com/issue/UE-78389 "https://issues.unrealengine.com/issue/UE-78389")**
