Still Experiencing Driver failures in 4.14.2
The issue on my end can be triggered from editing mesh and material slots to moving the mouse over various actors and objects details to opening and closing Blueprints, most things can trigger a black screen and then crash to desktop with a Driver recover bubble popping up.
-D3DDebug in use for ue4error.log.txt attachment
Things i have tried,
New drivers, checked Card temps , memory checks, clean projects in 4.14.2, etc
My card is on the low end Nvidia Geforce 610 GT but it worked well enough for me in 4.13 and prevoius engine builds with little to no issues other then low FPS when i had a ton of higher end render effects or lots of geometry going on.
I love the features of 4.14 and really want to make use of this and future versions but things are to much like a mine field at the moment to use this engine thanks for working on this issue and this engine.
updated post 1/12/17 with a zip containing new log file with error, call stack and machine id form error window along with a mini dmp file in case that helps.(recenterror.zip)