# Title based on various skill levels

**URL:** <https://forums.unrealengine.com/t/title-based-on-various-skill-levels/459315>\
**Category:** Blueprint\
**Tags:** integer, unreal-engine, Array, Blueprint, question\
**Created:** [December 10, 2019, 6:37am UTC](https://forums.unrealengine.com/t/title-based-on-various-skill-levels/459315 "2019-12-10T06:37:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Milo\_911](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Milo\_911](https://forums.unrealengine.com/u/Milo_911)\
**Post date:** [December 10, 2019, 6:37am UTC](https://forums.unrealengine.com/t/title-based-on-various-skill-levels/459315/1 "2019-12-10T06:37:24Z")

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So, I’m trying to make a system where as the player levels up certain aspects of a skill tree, it changes his/her class “title” (i.e. lvl. 15 destructive magic & lvl 12 melee = Spell Sword, or something)

I’m trying to walk myself through how I’d do this, but i keep hitting dead ends. Right now I have 13 “sub-categories” between 4 different main categories (Melee, Magic, Ranged and Gadgets/Gear)  
I was _thinking_ I could take the top 3 skills and create a somewhat random class title based upon those. (The highest skill would be the noun, the other 2 lower ones would be adjectives added onto the noun, perhaps?)

I guess my question is how i would find the top 3 integers of the 13 or so sub-categories integers. could I add all 13 to a single array, then somehow still be able to differentiate which one is the highest? I’m just not sure, so any help at all is greatly appreciated.

Thank you,

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**Author:** ![anonymous\_user\_776011b61](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_776011b61](https://forums.unrealengine.com/u/anonymous_user_776011b61)\
**Post date:** [December 13, 2019, 9:43am UTC](https://forums.unrealengine.com/t/title-based-on-various-skill-levels/459315/2 "2019-12-13T09:43:08Z")

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Howdy,

Have you tried making 3 different arrays as the title, so for Knight for example, the fifth item is Master, Get level and grab Master.

![293901-title.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/7/b/67b3f33bf96e2e01bf71e7b6f1506cbc7a364699.jpeg)
