# "Time of day" acts like it is set to "Default", overwriting/ignoring any settings & devices

**URL:** <https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [August 16, 2024, 9:13am UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228 "2024-08-16T09:13:20Z")\
**Posts on this page:** 17\
**Page:** 1

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**Author:** ![Raider464](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/raider464/32/968176_2.png) [@Raider464](https://forums.unrealengine.com/u/Raider464)\
**Post date:** [August 16, 2024, 9:13am UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/1 "2024-08-16T09:13:20Z")

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### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Island Settings

### Summary

Day Sequence Devices, Skydome Devices & the “Time of Day” island setting are no longer working, instead it acts like “Time of Day” is set to “Default” (Day-Night cycle).

### Steps to Reproduce

Place a Day Sequence Device or change the “Time of Day” setting to anything but Default.

### Expected Result

It should change the time of day.

### Observed Result

The devices or settings do not work.

### Platform(s)

Tested on PC

### Island Code

1832-0431-4852

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<div class="post-metadata">

**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [August 16, 2024, 10:44am UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/2 "2024-08-16T10:44:12Z")

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The status of FORT-779671 incident has been moved from ‘In Testing’ to ‘Closed’. Resolution Reason: ‘Fixed’

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [August 16, 2024, 12:33pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/3 "2024-08-16T12:33:44Z")

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@Raider464 - Confirming that this is happening after today’s update?

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<div class="post-metadata">

**Author:** ![Raider464](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/raider464/32/968176_2.png) [@Raider464](https://forums.unrealengine.com/u/Raider464)\
**Post date:** [August 16, 2024, 12:49pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/4 "2024-08-16T12:49:20Z")

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Yes.

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<div class="post-metadata">

**Author:** ![nickolas.drake](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@nickolas.drake](https://forums.unrealengine.com/u/nickolas.drake)\
**Post date:** [August 16, 2024, 1:01pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/5 "2024-08-16T13:01:07Z")

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Could you post a screenshot of any configuration changes you have made to the island setting or any devices?

I am having trouble reproducing this issue and it would help if I could attempt to duplicate your setup.

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<div class="post-metadata">

**Author:** ![Raider464](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/raider464/32/968176_2.png) [@Raider464](https://forums.unrealengine.com/u/Raider464)\
**Post date:** [August 16, 2024, 2:21pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/6 "2024-08-16T14:21:20Z")

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It is a converted island and I am using “Day Night Cycle (Legacy)” in World Settings. Since todays update it ignores any changes to “Ambiance” in the island settings, aswell as changes in the skydome devices/day sequence devices (which both worked fine previously). It’s basically locked to Default settings.  
 ![IslandSettings](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/5/e/a5e31b2e625761ca1f4ca0ededd6f24cbd1a046b.png)

![WorldSettings](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/e/5/0e5ad7cb23cc228e18727350603fc2965f45d0d3.png)

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<div class="post-metadata">

**Author:** ![Raider464](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/raider464/32/968176_2.png) [@Raider464](https://forums.unrealengine.com/u/Raider464)\
**Post date:** [August 16, 2024, 2:25pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/7 "2024-08-16T14:25:42Z")

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As you can see in this clip, none of the changes are applying.

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<div class="post-metadata">

**Author:** ![TheBoyDill](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/theboydill/32/916700_2.png) [@TheBoyDill](https://forums.unrealengine.com/u/TheBoyDill)\
**Post date:** [August 16, 2024, 2:55pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/8 "2024-08-16T14:55:12Z")

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Adding to this, it’s possible it may just be for the “Legacy” Day Night cycle but happening for our games as well

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<div class="post-metadata">

**Author:** ![nickolas.drake](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@nickolas.drake](https://forums.unrealengine.com/u/nickolas.drake)\
**Post date:** [August 16, 2024, 3:42pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/9 "2024-08-16T15:42:50Z")

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Thanks very much, I believe this will in fact only be a problem with the Legacy TODM. We are aware of the issue and working actively to find a solution. Thanks everybody.

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<div class="post-metadata">

**Author:** ![KZRKevzter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kzrkevzter/32/903018_2.png) [@KZRKevzter](https://forums.unrealengine.com/u/KZRKevzter)\
**Post date:** [August 16, 2024, 9:41pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/10 "2024-08-16T21:41:49Z")

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Hi! Happening to my map aswell, seems like a 10/20 minute cycle which makes the map really unplayable.

my map is a converted 1.0 map just as raider, if that helps.

![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/2/d/e2db93a05e5a87b287f3733164c8b4536c97cc31.png)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/d/3/5d34c91a1662b5deff6d07c5e605d6dd17d77d89.png)

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<div class="post-metadata">

**Author:** ![KZRKevzter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kzrkevzter/32/903018_2.png) [@KZRKevzter](https://forums.unrealengine.com/u/KZRKevzter)\
**Post date:** [August 18, 2024, 8:29am UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/12 "2024-08-18T08:29:17Z")

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Hey! Do you have any updates regarding this issue yet?

Playtime is going down and people are complaining quite a lot.

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<div class="post-metadata">

**Author:** ![nickolas.drake](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@nickolas.drake](https://forums.unrealengine.com/u/nickolas.drake)\
**Post date:** [August 18, 2024, 5:28pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/14 "2024-08-18T17:28:16Z")

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We are actively working on the issue but I can’t speak to any timelines for the fix. I would follow this thread for updates: [Fortnite Ecosystem v31.00 with Known Issues](https://forums.unrealengine.com/t/fortnite-ecosystem-v31-00-with-known-issues/1978173)

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<div class="post-metadata">

**Author:** ![KZRKevzter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kzrkevzter/32/903018_2.png) [@KZRKevzter](https://forums.unrealengine.com/u/KZRKevzter)\
**Post date:** [August 30, 2024, 12:24pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/15 "2024-08-30T12:24:22Z")

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I’ve noticed that I dont even have the “time of day” setting in my UEFN project for my map with this issue (attaching screenshot of the setting I dont have). Do we have any updates regarding this? 10 days without a post in the ecosystem post. Starting to be quite troublesome for the players.

[image|149x62](https://forums.unrealengine.com/uploads/short-url/64Bg66QQlu3sqPtDRrZ1iwKwSjO.png)

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<div class="post-metadata">

**Author:** ![KeyserScholze](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/keyserscholze/32/1194700_2.png) [@KeyserScholze](https://forums.unrealengine.com/u/KeyserScholze)\
**Post date:** [September 4, 2024, 10:28am UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/16 "2024-09-04T10:28:48Z")

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[31.10 Fortnite Ecosystem Updates and Release Notes | Unreal Editor for Fortnite Documentation | Epic Developer Community (epicgames.com)](https://dev.epicgames.com/documentation/en-us/uefn/31-10-release-notes-in-unreal-editor-for-fortnite)

this thread is explicitly mentioned in the “community bug fixes” section of todays release notes

should be fixed now

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<div class="post-metadata">

**Author:** ![KZRKevzter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kzrkevzter/32/903018_2.png) [@KZRKevzter](https://forums.unrealengine.com/u/KZRKevzter)\
**Post date:** [September 4, 2024, 10:40am UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/17 "2024-09-04T10:40:33Z")

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My map is just night now. Did they reset the settings aswell?

_UPDATE_ I’ve accidently changed from 12 PM to 12 AM during my last update when the time of day was bugged. It works now.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [September 4, 2024, 11:49am UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/18 "2024-09-04T11:49:24Z")

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Thanks for letting us know!

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<div class="post-metadata">

**Author:** ![neonpalace](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@neonpalace](https://forums.unrealengine.com/u/neonpalace)\
**Post date:** [May 21, 2025, 3:46pm UTC](https://forums.unrealengine.com/t/time-of-day-acts-like-it-is-set-to-default-overwriting-ignoring-any-settings-devices/1978228/19 "2025-05-21T15:46:58Z")

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Hey I’ve been working on a map for a while now and I can’t figure out the day sequencer issue. Everyday I go to sleep my sky and fog is purple how I set it, to one specific time of day. I wake up everyday and it’s back to default..my sky is blue and plain. I notice even between switching from PC to ps4 it’s always different, sometimes it shows purple on my friends screen but other friends shows blue. Or on my own account and boyfriends with the graphic settings the exact same.
