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TileView-related event dispatchers are not called if the TileView is cleared and then the same items are re-added?
Development
Programming & Scripting
Blueprint
question
,
UMG
,
unreal-engine
,
Widget
,
UE4-26
Zorakirby
(Zorakirby)
April 18, 2022, 7:13pm
2
Anyone have any ideas?
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