this was nullptr when trying to get coordinates

ZombieEnemyCPP.h

virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;

class ULineTrace* LineTraceComp;

ZombieEnemyCPP.cpp

AZombieEnemyCPP::AZombieEnemyCPP()
{
	LineTraceComp = CreateDefaultSubobject<ULineTrace>("LineTraceComponent");
	
}